HHiring Reality
← Bhvr

Senior Level Designer - Unannounced Project | Concepteur·rice de niveaux sénior·e - Projet non-annoncé

Bhvr
Location
Montreal, QC
Posted
2 months ago
Department
Design | Design
What they actually want (must-haves)
  • Experience in level design for video games
  • Ability to create engaging and functional game spaces
  • Strong understanding of gameplay flow, sightlines, pacing, and risk/reward dynamics
  • Experience with playtesting and iterating on designs
  • Ability to collaborate with cross-functional teams including art, tech, and design leadership
What the job really is

As a Principal Level Designer at Behaviour Interactive, you will be responsible for creating engaging game environments where players experience critical moments of gameplay. Your role involves defining quality standards for level design, mentoring team members, and collaborating closely with art, tech, and design leadership to ensure that the levels you create enhance both gameplay and the overall vision of the project. You will be hands-on in the game engine, developing prototypes and testing ideas to create immersive player experiences.

Things to weigh
  • No specific salary or benefits mentioned
  • Focus on both original games and services may imply varied project types
  • The role requires a balance of creative and technical skills, which may be challenging for some candidates
Job score2/5
Benefits1/5
Freshness1/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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