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Senior Artist, Technical (Rigger) - NBA 2K

Visual Concepts
Location
Novato, CA
Posted
25 days ago
Department
Art - Visual Concepts
Salary
$54 - $75
What they actually want (must-haves)
  • Strong expertise in Autodesk Maya
  • Strong understanding of human anatomy and deformation
  • Working knowledge of Scripting in Python/PyMel
  • Familiar with Facial Action Coding System (FACS) based rigs
  • Familiar with joint placement and designing skeleton setups
  • Experience in creating character rigs that are optimized for games
Nice to have
  • Working with NgSkinTools for weight painting
  • Familiar creating UIs with Qt
  • Experience with version control (Perforce)
  • Experience creating jiggle joints or other dynamic simulation setups
  • Programming using Maya Python API
What the job really is

The Senior Artist, Technical (Rigger) role at Visual Concepts involves updating character rigs to enhance deformation and simulate human anatomy, creating math node networks for rig connections, and implementing blendshapes. The position requires collaboration with other technical artists, engineers, and art departments to address feedback and improve workflows, while also writing Python code to automate tasks and resolve rigging errors.

Benefits
  • Pay range between $54 - $75 per hour in California
  • Potential for bonuses and/or equity awards
  • Full range of medical, financial, and/or other benefits for regular employees
  • 14 paid holidays per year
  • Paid vacation time (15 to 25 days)
  • Up to 10 paid sick days per year
Things to weigh
  • Temporary position may limit benefits eligibility
  • Base pay varies by market location and individual factors
  • Role may involve working with legacy systems or tools
Job score4.4/5
Benefits5/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency5/5

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