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← Sony Interactive Entertainment Inc.

PlayStation向けカスタムLSIの開発評価エンジニア(Graphics)

Sony Interactive Entertainment Inc.
Location
Japan, Tokyo
Posted
14 days ago
Department
LSI
What they actually want (must-haves)
  • Understanding of computer architecture and hardware structures such as ALUs, registers, caches, and buses to design functions and analyze/evaluate performance
  • Experience in C/C++ programming
  • Ability to read and write assembly code
  • Proficiency in reading English specifications and communicating via email in English
Nice to have
  • Knowledge or experience in Computer Graphics, Ray Tracing, and Machine Learning
  • Experience in software performance tuning
  • Experience in LSI development
  • Ability to engage in technical conversations and discussions in English
What the job really is

The role involves developing and evaluating cutting-edge custom LSI used in PlayStation products, focusing on GPU specifications, functionality development, and performance evaluation. Responsibilities include defining LSI specifications based on input from various stakeholders, collaborating with LSI vendors for design and development, validating prototype chips, and supporting mass production. The position offers a unique opportunity to work with advanced technology and understand the entire development flow from specification to production.

Things to weigh
  • No salary or specific benefits listed
  • The role requires deep understanding of hardware at a low level
  • The position may involve working with legacy technologies depending on the specific LSI being developed
Job score2.8/5
Benefits1/5
Freshness4/5
Career value5/5
Role clarity4/5
Pay transparency0/5

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