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Senior UX Designer - Star Trek Fleet Command

Scopely
Location
ES - Barcelona, Spain
Posted
17 days ago
Department
Live Games Portfolio
What they actually want (must-haves)
  • Extensive experience specialising in game UX development, with a track record of delivering features or initiatives from concept to implementation.
  • Confidence in navigating ambiguity, with the ability to identify next steps, recognise blockers, and take initiative to move work forward.
  • A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table.
  • A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind.
  • A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design.
What the job really is

The Senior UX Designer will be responsible for shaping the user experience of Star Trek Fleet Command by designing new features and player experiences. This role involves creating design deliverables such as wireframes and prototypes, collaborating closely with product teams and artists, and leveraging player feedback to refine designs. The designer will also apply critical thinking to identify design weaknesses and ensure consistency with established design principles.

Things to weigh
  • The role is hybrid, which may require flexibility in work arrangements.
  • No specific salary or benefits information is provided in the posting.
  • The company emphasizes a culture of diversity and inclusion, which may be appealing to candidates from various backgrounds.
Job score2.6/5
Benefits1/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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