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Staff Software Engineer, Build Services - Teamfight Tactics

Riot Games
Location
Los Angeles, USA; Mercer Island, USA
Posted
23 days ago
Department
League Studio
What they actually want (must-haves)
  • 6+ years experience in professional software development
  • 4+ years of professional experience in C++/Java
  • 3+ years of professional experience with Unreal Engine and Horde
  • Demonstrated experience with both Mobile and PC/desktop build environments
  • 3+ Perforce experience
  • Demonstrated experience in game build processes, CI/CD pipeline configuration, and test automation
Nice to have
  • Online SaaS (software as a service) game development experience
  • Experience building developer workflows
  • Mobile or multi-platform performance profiling
  • Experience working across multiple teams and initiatives
What the job really is

As a Staff Software Engineer on the Teamfight Tactics Core Tech team, you will lead technical initiatives related to build processes, CI/CD pipelines, and developer tools. Your responsibilities will include optimizing foundational systems for game development, contributing to test automation, and collaborating with various teams to enhance product delivery. You will also mentor other engineers and maintain high standards in code quality and documentation.

Benefits
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
Things to weigh
  • No salary listed
  • Focus on player empathy and experience may influence technical decisions
  • Role involves managing monitoring dashboards and improving code submission tooling, which may require ongoing attention to operational details
Job score3/5
Benefits3/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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