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← Riot Games

Principal Software Engineer, Gameplay - Unpublished R&D Product

Riot Games
Location
Los Angeles, USA
Posted
24 days ago
Department
League Studio
What they actually want (must-haves)
  • 8-12 years of collective professional experience in game development
  • Experience shipping games across multiple platforms (PC, console, mobile)
  • Experience building gameplay systems and collaborating with designers
  • Expert with C++ in complex code bases
  • Experience mentoring fellow developers
  • Experience leading technical designs and technical decisions
What the job really is

As a Principal Software Engineer in the League Studio at Riot Games, you will lead the technical vision and execution of gameplay features while collaborating with cross-disciplinary teams. Your role involves mentoring fellow engineers, providing feedback to designers and artists, and implementing complex gameplay systems and tools that enhance player experiences. You will also engage in brainstorming and prototyping to address technical challenges and improve game content delivery.

Benefits
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
Things to weigh
  • No salary listed
  • Focus on player empathy and experience may require a strong personal connection to gaming
  • Role involves collaboration with various teams, which may lead to a dynamic work environment
Job score3/5
Benefits3/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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