HHiring Reality
← NetEase Games

Lead Animation Technical Artist

NetEase Games
Location
Singapore
Posted
21 days ago
Department
Art Design Center
What they actually want (must-haves)
  • Many years of experience in game animation and animation TA R&D
  • Experience in runtime animation development for top-tier high-quality realistic PvP shooter products
  • Deep understanding of the feel and runtime performance of dual-perspective shooting games
  • Ability to independently take ownership of design, R&D, and delivery of core systems
  • Complete game development pipeline experience
  • Matrix-style technical leadership capability
Nice to have
  • Experience in runtime animation development for Call of Duty PvP or equivalent-level shooting projects
  • Experience with multiple engines
  • Experience in high-quality action game development
  • International project collaboration experience
  • Ability to use AI/Agents for animation data processing, R&D assistance, tool automation, or workflow efficiency improvements
What the job really is

The Lead Animation Technical Artist will be responsible for the technical research and development of the runtime animation system for a dual-perspective shooting game. This role involves designing and implementing core solutions for animation and weapon handling, collaborating with various teams to ensure effective execution, and leading the animation TA team while setting technical standards and mentoring team members.

Things to weigh
  • No salary or benefits listed
  • Role requires extensive experience in a specific niche of game development
  • Emphasis on leadership and mentoring may require strong interpersonal skills
Job score2.8/5
Benefits1/5
Freshness4/5
Career value4/5
Role clarity5/5
Pay transparency0/5

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