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[Studio Support Div.] Sr. Client Engineer (7년 이상)

KRAFTON
Location
Seoul
Posted
24 days ago
Department
Tech
What they actually want (must-haves)
  • Unreal Engine or Unity game development experience of 7 years or more
  • Practical experience at the engine layer level in rendering, memory, and CPU/GPU profiling
  • Experience in systematically analyzing and deriving solutions for platform performance issues
  • Strong communication and collaboration skills
  • No restrictions on international travel
Nice to have
  • Optimization experience on low-spec devices (mobile) or console platforms
  • Experience modifying or customizing engine internals
  • Experience in technical documentation or diagnostic report writing
What the job really is

The Sr. Client Engineer in the Studio Support Division will be responsible for diagnosing technical risks and performance issues in game projects across various platforms. This role involves collaborating with client engineering teams to solve technical problems, analyzing performance on low-spec devices, and documenting accumulated knowledge for company-wide sharing.

Things to weigh
  • No salary or specific benefits listed
  • 5-month probation period with potential for early termination based on evaluation
  • Application process may vary based on position and candidate
  • Position is a specialized contract role
Job score2.6/5
Benefits1/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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