HHiring Reality
← Insomniac Games

Lead Systems Designer

Insomniac Games
Location
United States, Remote
Posted
2 days ago
Department
Insomniac Games
What they actually want (must-haves)
  • Experience managing and mentoring a team of Systems Designers
  • Ability to prototype, implement, and iterate on gameplay systems
  • Intermediate knowledge of level editing tools and scripting (Unreal Engine, Unity, or similar)
  • Intermediate knowledge of Maya or other major 3D modeling programs
  • Strong communication skills, both verbal and written
Nice to have
  • Experience with Adobe Illustrator
  • UE4 Blueprint scripting skills
What the job really is

The Lead Systems Designer at Insomniac Games will manage and mentor a team of Systems Designers while also engaging in hands-on design work for gameplay systems in a large-scale game production. Responsibilities include overseeing design, prototyping, and iteration of various gameplay systems, collaborating with other departments, and ensuring the quality and timely delivery of design work. The role also involves creating documentation, maintaining schedules, and fostering a creative and supportive work environment.

Things to weigh
  • No salary listed
  • Role involves both management and hands-on design work, which may vary in balance
  • Background checks conducted at the offer stage
Job score2.8/5
Benefits1/5
Freshness5/5
Career value4/5
Role clarity4/5
Pay transparency0/5

Applying to Insomniac Games?

See how your résumé matches this role — and tailor it from what actually gets interviews.