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Senior Facial Character TD (CONTRACT)

Insomniac Games
Location
United States, Remote
Posted
29 days ago
Department
Insomniac Games
What they actually want (must-haves)
  • Expert level understanding of FACS and facial anatomy
  • Expert proficiency in sculpting FACS shapes using deformers and/or sculpting tools
  • Expert understanding of facial skeletal and muscle anatomy
  • Experience with Maya
  • Experience sculpting details with ZBrush, Mudbox, or comparable
  • Strong understanding of state-of-the-art approaches to authoring photorealistic faces for film or games
Nice to have
  • Preferred experience working with faces for realtime applications (Unity, Unreal or other)
  • Strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines
  • Experience with processing scan data with Wrap 3D/$D or comparable
  • Passion for collaborating and sharing knowledge across teams
What the job really is

The Senior Facial Character TD will focus on creating and refining facial rigs for both human and non-human characters, utilizing expert knowledge of FACS and facial anatomy. Daily responsibilities include collaborating with animation and engineering teams, authoring high-quality facial rigs, and contributing to tools for optimizing facial animation in games. The role also involves processing scan data and staying updated on the latest techniques in facial rigging and performance capture.

Benefits
  • Medical
  • Dental
  • Vision
Things to weigh
  • Contract position with no supervisory duties
  • Hourly pay rate of $80
  • Background checks conducted at the offer stage
Job score3/5
Benefits2/5
Freshness4/5
Career value4/5
Role clarity5/5
Pay transparency0/5

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