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Senior Rendering Programmer

Cloud Chamber
Location
Montréal, Quebec, Canada
Posted
2 months ago
Department
Core Tech - Cloud Chamber
What they actually want (must-haves)
  • Bachelor’s degree in Computer Science or related discipline
  • 5+ years industry or related experience
  • Experience shipping at least one AAA console and/or PC game
  • Previous experience working in a senior role as a Graphics or Rendering Programmer
  • Strong 3D Math skills
  • Strong C/C++ experience
Nice to have
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline
What the job really is

As a Senior Graphics Programmer at Cloud Chamber, you will work with a team to enhance Unreal Engine 5 for the development of BioShock. Your responsibilities include modifying shaders, developing rendering technologies, integrating third-party solutions, and optimizing performance. You will also mentor junior programmers and collaborate closely with artists and other developers to achieve high-quality visual outcomes.

Things to weigh
  • No salary listed
  • Position requires proficiency in both French and English, which may limit applicants
  • The role involves a significant amount of collaboration across disciplines, which may appeal to those who enjoy teamwork but could be challenging for those who prefer independent work
Job score2.4/5
Benefits1/5
Freshness1/5
Career value5/5
Role clarity5/5
Pay transparency0/5

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