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← Cloud Chamber

Lead Animator

Cloud Chamber
Location
Montréal, Quebec, Canada
Posted
1 month ago
Department
Animation - Cloud Chamber
What they actually want (must-haves)
  • Experience shipping multiple AAA titles as a Lead, Team Lead, or Senior Animator ideally utilizing Unreal Engine
  • Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes
  • Strong practical skill in hand-key facial animation and proficiency in animating human bipeds, organic forms, quadrupeds, and mechanical objects
  • Exceptional understanding of traditional animation principles, human anatomy, caricature, form, gesture, and silhouette as applied to real-time interactive gameplay
  • Professional proficiency in both French and English
What the job really is

As a Lead Gameplay Animator at Cloud Chamber, you will manage and mentor a team of animators, developing high-end gameplay and AI animations for the BioShock project. Your role includes collaborating with various teams to establish animation vision, refining pipelines, and delivering exceptional animations while also participating in production planning and team culture initiatives.

Things to weigh
  • No salary listed
  • Position may require managing a team, which could involve additional responsibilities and stress
  • Fast-changing priorities may affect work-life balance
Job score2.6/5
Benefits1/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency0/5

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