HHiring Reality
← Cloud Chamber

Lead Lighting Artist

Cloud Chamber
Location
Novato, California, United States
Posted
1 month ago
Department
Art - Cloud Chamber
What they actually want (must-haves)
  • 7+ years of experience in real-time lighting and final rendering
  • Proven track record as an Art Lead on at least one shipped AAA title
  • Deep understanding of Physically Based Rendering (PBR)
  • Practical expertise with Unreal Engine 5, specifically Lumen Lighting and Sequencer
  • Experience in recruiting, developing, mentoring, and retaining artistic talent
  • Proven experience collaborating with Core Tech and Production teams
What the job really is

As a Lead Lighting Artist at Cloud Chamber, you will be responsible for guiding a team of lighting artists to create visually stunning lighting for the BioShock game series. Your role includes setting expectations, providing mentorship, establishing best practices, and collaborating with various teams to ensure high-quality results and adherence to the visual style. You will also research new lighting techniques and maintain efficient workflows while fostering a positive team environment.

Benefits
  • Pay range of $150,400 to $180,000 USD per year
  • Bonus and/or equity awards
  • Eligibility to participate in 401(K) plan and Employee Stock Purchase Program
  • Medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time ranging from 15 to 25 days
Things to weigh
  • No specific mention of remote work policy despite the #LI-Remote tag
  • High expectations for team management and mentorship may require strong leadership skills
  • Fast-paced environment with changing priorities may be challenging for some candidates
Job score3.2/5
Benefits5/5
Freshness1/5
Career value5/5
Role clarity5/5
Pay transparency0/5

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