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Character Art Lead

Absurd Ventures
Location
Santa Monica
Posted
9 days ago
Department
Game Development
What they actually want (must-haves)
  • 7+ years of professional character art experience in the video game industry
  • Experience guiding or leading other artists
  • Proven experience setting artistic direction and establishing quality standards
  • Experience creating character pipelines from the ground up
  • Proven experience in pre-production as well as shipping titles
  • Familiarity with AAA character art pipeline complexities
Nice to have
  • Previous experience as a Character Art Lead, Character Art Director, or similar senior leadership role
  • Experience managing or directing external art vendors or outsourcing partners
  • Experience establishing character art pipelines for new projects or studios
  • Experience with character rigging, skinning, or other downstream production disciplines
  • Knowledge of Marvelous Designer or similar clothing simulation tools
What the job really is

The Character Art Lead will oversee the character art team, setting artistic and technical standards while ensuring high-quality character assets are produced. This role involves collaboration with various departments to establish priorities, improve workflows, and guide the team through complex challenges in character art production. The lead will also mentor artists and stay updated on industry practices to enhance the character art pipeline.

Benefits
  • Full-time job with benefits
  • Vacation time
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
Things to weigh
  • Role is on-site in Santa Monica, CA
  • Base pay range is $150,000 to $185,000, actual compensation may vary based on experience
  • No mention of remote work options
  • High level of responsibility and leadership expected
Job score3.8/5
Benefits5/5
Freshness5/5
Career value4/5
Role clarity5/5
Pay transparency0/5

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