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Lead Designer

31st Union
Location
San Mateo, California, United States
Posted
1 month ago
Department
Game Design/Scripting - 31st Union
What they actually want (must-haves)
  • 8+ years of professional game design experience
  • At least 1 year managing and mentoring multiple designers on a AAA development team
  • Experience in shaping and building a live-service game or major live-service systems
  • Proven experience designing and leading multiplayer features
  • Strong understanding of various game components (UI, Art, Engineering, Audio, VFX)
  • Experience with Unreal Engine and Blueprint visual scripting
Nice to have
  • Programming experience (C++, C#, etc.)
  • Background in multiplayer PvP / Competitive Space
What the job really is

As a Lead Designer, you will guide a feature team in shaping online multiplayer gaming experiences, focusing on gameplay objectives and design rigor. Your responsibilities include managing designers, setting project scopes, defining sprint objectives, and ensuring cohesive gameplay through cross-functional collaboration. You will also evaluate work for improvements and maintain high execution standards in design and scripting.

Benefits
  • Medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time (15 to 25 days) or discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental and compassionate leave
  • Wellbeing programs for mental health and wellness support
Things to weigh
  • No specific mention of remote work flexibility despite hybrid options listed
  • Salary range provided, but actual offer may vary based on individual factors
  • Focus on live-service and multiplayer aspects may limit exposure to other game design areas
Job score3.6/5
Benefits5/5
Freshness4/5
Career value4/5
Role clarity5/5
Pay transparency0/5

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