As a Level Designer at Gearbox, you will collaborate closely with the Lead Level Designer and Creative Director to create engaging levels for first and third person shooters using Unreal Engine. Your responsibilities include developing levels from concept to completion, iterating based on feedback, and ensuring high-quality gameplay experiences. You will also mentor junior designers and work with various departments to achieve the project goals.
See how your résumé matches this role — and tailor it from what actually gets interviews.