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Senior Artist, Technical (Rigger) - NBA 2K

2K
Location
California, United States
Posted
25 days ago
Department
Art - Visual Concepts
Salary
$54 - $75
What they actually want (must-haves)
  • Strong expertise in Autodesk Maya
  • Strong understanding of human anatomy and deformation
  • Working knowledge of Scripting in Python/PyMel
  • Familiar with Facial Action Coding System (FACS) based rigs
  • Familiar with joint placement and designing skeleton setups
  • Experience in creating character rigs that are optimized for games
Nice to have
  • Working with NgSkinTools for weight painting
  • Familiar creating UIs with Qt
  • Experience with version control (Perforce)
  • Experience creating jiggle joints or other dynamic simulation setups
  • Programming using Maya Python API
What the job really is

As a Senior Artist, Technical (Rigger) for NBA 2K, you will focus on character rigging, improving deformation, and simulating human anatomy. Your responsibilities include creating math node networks, implementing blendshapes, and writing Python code to enhance workflow efficiency. You will collaborate with other technical artists and engineers to address feedback and support the art team in developing high-quality game assets.

Benefits
  • Pay range of $54 - $75 per hour in California
  • Potential for bonuses and/or equity awards
  • 401(K) plan and Employee Stock Purchase Program eligibility for regular employees
  • Medical, dental, vision, and basic life insurance coverage for regular employees
  • 14 paid holidays per year
  • Paid vacation time ranging from 15 to 25 days
Things to weigh
  • Temporary position may limit eligibility for some benefits
  • Base pay may vary based on individual factors
  • Role requires strong technical skills and collaboration with multiple departments
Job score4.4/5
Benefits5/5
Freshness4/5
Career value4/5
Role clarity4/5
Pay transparency5/5

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